Finally, after years of peace in Sosaria, fragments of a manuscript hint at an unholy alliance between Mondain and Minax. Your party of adventurers must embark on a dangerous quest that begins in the lost land of Ambrosia and ends on the treacherous Isle of Fire.
Prepare to face dungeons filled with deadly monsters and treasure chests brimming with loot. But beware, venturing too deep can mean certain doom. Collect powerful magical branding marks and prayer cards if you hope to defeat the evil that now plagues Sosaria.
Key Features:
Classic RPG fun. Create your character, distribute stats and choose from eleven classes. Then get ready to face dreadful beasts in truly old-school combat. If you love old-school top-down tile-based RPGs, this is a must-play.
Why go it alone? Monster fighting and dungeon crawling are always better with friends. Create the ultimate adventuring party, and always make sure to include a cleric. You’re going to need one.
The deeper you go the more dangerous it gets. Monsters won’t put up much of a fight in the upper levels of a dungeon, but keep going deeper and you may find you’re in over your head. Sometimes retreating and returning to fight another day (with better stats and gear) is the smarter choice.